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Roblox Corporation (RBLX) Stock Analysis

Roblox Corporation (RBLX) is a Electronic Gaming & Multimedia stock listed on NYSE and quoted in US Dollar.

Last Updated: October 21, 2026

RBLX

$52.55

+$0.20 (+0.38%)

Oct 21, 2026 · Market close

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Price History

Hover for the daily close. The dotted line marks the period open.

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RBLX Key Statistics

As of Oct 21, 2026
Trading
Open
$52.23
Previous Close
$52.35
Day's Range
51.98–53.71
52-Week Range
33.88–134.67
Volume
4.96M
BetaHow much the share price moves relative to the wider market. 1.0 moves in line with it; above 1.0 swings more, below 1.0 less.
1.47
Valuation
Market Cap
$37.54B
P/E Ratio
unprofitable
PEG RatioThe P/E ratio divided by the expected earnings growth rate. It puts a high P/E in the context of how fast profits are growing.
8.18
P/S ratioMarket value divided by annual revenue. Useful for companies that are not yet profitable, where a P/E cannot be calculated.
6.60
EPS (ttm)Profit attributable to each share over the last twelve months.
−1.42
Financials (FY)
Revenue (FY)
$4.89B+35.77%
Net Income (FY)
−$1.07B
Profit marginThe share of revenue left as profit after all costs and taxes.
−17.61%
Shares OutstandingThe total number of shares held by all investors. Market value is this figure multiplied by the share price.
669.99M
1-Year Return
−60.54%
Dividend and dates
Earnings Date
October 29, 2026
Avg Volume
12.55M

Only metrics the company reports are shown. Data provided by Yahoo Finance via yfinance. Updated daily.

Key facts

As of October 21, 2026, RBLX closed at $52.55, −60.54% over 1 year.

Roblox Corporation (RBLX) has a market capitalization of $37.54B.

In fiscal 2025, RBLX reported revenue of $4.89B.

RBLX Stock Return by Calendar Year

Roblox Corporation (RBLX) return since Mar 2021: what $10,000 became

1 year
$10,000 $3,946
−60.54%
5 years
$10,000 $6,317
−36.83%
Since Mar 2021
$10,000 $7,561
−24.39%

If you had invested $10,000 in Roblox Corporation (RBLX) at the close on March 10, 2021, the earliest close on record here, it would have been worth $7,561 at the close on October 21, 2026: −24.39% in total, −4.86% a year, over a partial period shorter than 10 years. A historical calculation from closing prices adjusted for splits and dividends, before fees and taxes.

Calendar-year returns computed from daily closing prices. Partial years are shown muted and marked with an asterisk.

YearReturn
2026 (partial year)−35.15%
2025+40.04%
2024+26.55%
2023+60.65%
2022−72.41%
2021 (partial year)+48.43%

As of October 21, 2026.

RBLX Revenue and Earnings by Fiscal Year

FY ends December
Fiscal yearRevenueNet incomeNet margin
2025$4.89B−$1.07B−21.8%
2024$3.60B−$935.38M−26.0%
2023$2.80B−$1.15B−41.2%
2022$2.23B−$924.37M−41.5%
Fiscal yearRevenueGross profitOperating incomeNet incomeNet margin
2025$4.89B$3.82B−$1.23B−$1.07B−21.8%
2024$3.60B$2.80B−$1.06B−$935.38M−26.0%
2023$2.80B$2.15B−$1.26B−$1.15B−41.2%
2022$2.23B$1.68B−$923.78M−$924.37M−41.5%

Annual figures as reported, in the company's reporting currency. As of December 31, 2025.

RBLX Valuation vs Electronic Gaming & Multimedia Median

Median of 23 stocks
MetricRBLXElectronic Gaming & Multimedia medianvs median
P/S ratio6.600.6310.5x the median
Profit margin−17.61%−10.84%6.8 pts below

Medians across 23 Electronic Gaming & Multimedia stocks that report the metric. Medians, not averages, so one outlier cannot move them. As of October 21, 2026.

Recent News

All 20 articles ↓

News provided by third-party sources. Not financial advice.

Analysis

Data-derived

Company Overview

Roblox Corporation (RBLX) carries a market capitalisation of $37.54B. The company sits in the Communication Services sector, in the Electronic Gaming & Multimedia industry. Headcount on file is 3,065.

Over the past 52 weeks the price has ranged from $33.88 to $134.67. The most recent close on file for RBLX is $52.55, dated October 21, 2026. That is +$0.20 (+0.38%) against the previous close. The latest close sits 55.11% above that 52-week low.

Financial Health

The most recent full year on file, fiscal 2025, shows revenue of $4.89B. Against the prior fiscal year total of $3.60B, that is a change of +35.77%. The same year closed with a net loss of $1.07B. Profit margin runs at −17.61%. That is 6.8 percentage points below the Electronic Gaming & Multimedia median of −10.84%. Trailing earnings per share are −1.42.

Across the 4 fiscal years on file, revenue moves from $2.23B in 2022 to $4.89B in 2025. Of those 4 years, 0 report positive net income.

Valuation Assessment

No trailing P/E applies: the last reported earnings figure is negative. The PEG ratio, which sets the P/E against expected earnings growth, reads 8.18. The price-to-sales ratio is 6.6. On price-to-sales that is 10.5 times the Electronic Gaming & Multimedia median of 0.63. 23 Electronic Gaming & Multimedia companies report these metrics, and the medians quoted come from that group.

The trailing one-year total return is −60.54%. Across 5 years the annualized return works out at −8.78%. Beta against the wider market is reported at 1.47. Daily returns over the trailing 5 years annualize to a volatility of 71.06%.

Growth & Income

No dividend is on file for RBLX.

So far in 2026 the total return is −35.15%. The strongest complete calendar year on file is 2023 at +60.65%; the weakest is 2022 at −72.41%. Of the 4 complete calendar years on file, 3 finished higher.

Peer Comparison

Roblox Corporation (RBLX) operates in the Electronic Gaming & Multimedia industry. Here is how it compares to its closest peers by market capitalization:

Company Ticker Market Cap P/E Ratio
Roblox Corporation RBLX $37.54B —
NetEase, Inc. NTES $78.75B 17.1
Take-Two Interactive Software, Inc. TTWO $38.55B —
Playtika Holding Corp. PLTK $785.72M —

The Electronic Gaming & Multimedia industry average P/E ratio is 7.7x. Roblox Corporation has no P/E ratio because it is not currently profitable.

Every figure above is read from this page's own data on each daily rebuild. Informational only, not financial advice. As of October 21, 2026.

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About Roblox Corporation

Roblox Corporation operates an immersive platform for connection and communication in the United States and internationally. It offers Roblox Client, an application that allows users to explore immersive experience; Roblox Studio, a free toolset that allows developers and creators to build, publish, and operate immersive experiences and other content; and Roblox Cloud, which provides services and infrastructure that power the platform. Roblox Corporation was incorporated in 2004 and is headquartered in San Mateo, California.

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