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NASDAQ · Electronic Gaming & Multimedia · USD

Take-Two Interactive Software, Inc. (TTWO) Stock Analysis

Take-Two Interactive Software, Inc. (TTWO) is a Electronic Gaming & Multimedia stock listed on NASDAQ and quoted in US Dollar.

TTWO

$214.69

+$0.56 (+0.26%)

Sep 4, 2026 · Market close

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Price History

Hover for the daily close. The dotted line marks the period open.

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TTWO Key Statistics

As of Sep 4, 2026
Trading
Open
$211.95
Previous Close
$214.13
Day's Range
211.33–216.99
52-Week Range
187.63–265.94
Volume
2.08M
BetaHow much the share price moves relative to the wider market. 1.0 moves in line with it; above 1.0 swings more, below 1.0 less.
0.97
Valuation
Market Cap
$40.14B
P/E Ratio
unprofitable
Forward P/EShare price divided by forecast earnings for the year ahead, rather than the year just past.
20.84
PEG RatioThe P/E ratio divided by the expected earnings growth rate. It puts a high P/E in the context of how fast profits are growing.
2.97
P/S ratioMarket value divided by annual revenue. Useful for companies that are not yet profitable, where a P/E cannot be calculated.
6.00
EPS (ttm)Profit attributable to each share over the last twelve months.
−1.74
Financials (FY)
Revenue (FY)
$6.66B+18.16%
Net Income (FY)
−$298.20M
Profit marginThe share of revenue left as profit after all costs and taxes.
−4.79%
Shares OutstandingThe total number of shares held by all investors. Market value is this figure multiplied by the share price.
186.98M
1-Year Return
−10.79%
Dividend and dates
Earnings Date
November 9, 2026
Avg Volume
2.53M

Only metrics the company reports are shown. Data provided by Yahoo Finance via yfinance. Updated daily.

TTWO Stock Return by Calendar Year

Calendar-year returns computed from daily closing prices. Partial years are shown muted and marked with an asterisk.

YearReturn
2026 (partial year)−16.15%
2025+39.09%
2024+14.37%
2023+54.57%
2022−41.41%
2021−14.47%
2020+69.72%
2019+18.93%
2018−6.23%
2017+122.72%
2016 (partial year)+20.28%

As of September 4, 2026.

TTWO Revenue and Earnings by Fiscal Year

FY ends March
Fiscal yearRevenueNet incomeNet margin
2025$6.66B−$298.20M−4.5%
2024$5.63B−$4.48B−79.5%
2023$5.35B−$3.74B−70.0%
2022$5.35B−$1.12B−21.0%
Fiscal yearRevenueGross profitOperating incomeNet incomeNet margin
2025$6.66B$3.81B−$108.60M−$298.20M−4.5%
2024$5.63B$3.06B−$739.40M−$4.48B−79.5%
2023$5.35B$2.24B−$1.14B−$3.74B−70.0%
2022$5.35B$2.29B−$1.15B−$1.12B−21.0%

Annual figures as reported, in the company's reporting currency. As of March 31, 2026.

TTWO Valuation vs Electronic Gaming & Multimedia Median

Median of 28 stocks
MetricTTWOElectronic Gaming & Multimedia medianvs median
P/S ratio6.000.669.2x the median
Profit margin−4.79%−10.17%5.4 pts above

Medians across 28 Electronic Gaming & Multimedia stocks that report the metric. Medians, not averages, so one outlier cannot move them. As of September 4, 2026.

Recent News

All 20 articles ↓

News provided by third-party sources. Not financial advice.

Analysis

Data-derived

Company Overview

Take-Two Interactive Software, Inc. (TTWO) carries a market capitalisation of $40.14B. The company sits in the Communication Services sector, in the Electronic Gaming & Multimedia industry. Headcount on file is 12,909.

Over the past 52 weeks the price has ranged from $187.63 to $265.94. TTWO last closed at $214.69 on September 4, 2026. That is +$0.56 (+0.26%) against the previous close. The latest close sits 14.42% above that 52-week low.

Financial Health

The most recent full year on file, fiscal 2025, shows revenue of $6.66B. Against the prior fiscal year total of $5.63B, that is a change of +18.16%. The same year closed with a net loss of $298.20M. The reported profit margin is −4.79%. That is 5.4 percentage points above the Electronic Gaming & Multimedia median of −10.17%. Trailing earnings per share are −1.74.

Across the 4 fiscal years on file, revenue moves from $5.35B in 2022 to $6.66B in 2025. Of those 4 years, 0 report positive net income.

Valuation Assessment

The record shows negative trailing earnings, so no price-to-earnings ratio is published. The forward P/E on file is 20.84. The PEG ratio, which sets the P/E against expected earnings growth, reads 2.97. Measured against sales, the shares trade at 6 times revenue. On price-to-sales that is 9.2 times the Electronic Gaming & Multimedia median of 0.66. 28 Electronic Gaming & Multimedia companies report these metrics, and the medians quoted come from that group.

The reported beta is 0.97. Daily returns over the trailing 10 years annualize to a volatility of 34.26%. Over the trailing twelve months the price has returned −10.79%. Across 10 years the annualized return works out at +16.99%.

Growth & Income

No dividend is on file for TTWO.

So far in 2026 the price is −16.15%. The strongest complete calendar year on file is 2017 at +122.72%; the weakest is 2022 at −41.41%. Of the 9 complete calendar years on file, 6 finished higher.

Peer Comparison

Take-Two Interactive Software, Inc. (TTWO) operates in the Electronic Gaming & Multimedia industry. Here is how it compares to its closest peers by market capitalization:

Company Ticker Market Cap P/E Ratio
Take-Two Interactive Software, Inc. TTWO $40.14B
NetEase, Inc. NTES $76.38B 15.9
Electronic Arts Inc. EA $52.93B 59.7
Roblox Corporation RBLX $30.94B

The Electronic Gaming & Multimedia industry average P/E ratio is 9.1x. Take-Two Interactive Software, Inc. has no P/E ratio because it is not currently profitable.

Every figure above is read from this page's own data on each nightly rebuild. Informational only, not financial advice. As of September 4, 2026.

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About Take-Two Interactive Software, Inc.

Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company develops and publishes action/adventure products under the Grand Theft Auto, LA Noire, Max Payne, Midnight Club, and Red Dead Redemption names, as well as other franchises. It also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, Borderlands, and Tiny Tina's Wonderland names. In addition, the company publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; mobile titles, including WWE SuperCard; and PGA TOUR 2K. Further, it offers free-to-play mobile games, such as CSR Racing, Dragon City, Empires & Puzzles, FarmVille 3, Game of Thrones: Legends, Golf Rival, Harry Potter: Puzzles & Spells, Hit It Rich!, Match Factory!, Merge Dragons!, Merge Magic!, Monster Legends, NBA 2K, Toon Blast, Top Eleven, Wizard Of Oz Slots Casino, Toy Blast, Words With Friends, and Zynga Poker; and Color Block Jam. The company's products are designed for console gaming systems; and mobiles, such as smartphones, tablets, and personal computers. It provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.

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