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Take-Two Interactive Software, Inc. (TTWO) Stock Analysis

Communication Services

Take-Two Interactive Software, Inc.

$220.67

$-6.88 (-3.02%)

Last Updated: May 26, 2026

Price History

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Analysis

Company Overview

Take-Two Interactive Software, Inc. operates within the Communication Services sector, specifically focusing on the Electronic Gaming & Multimedia industry, where it develops, publishes, and markets interactive entertainment solutions for a global consumer base. The company's portfolio includes prominent action/adventure franchises such as Grand Theft Auto, LA Noire, Max Payne, Midnight Club, and Red Dead Redemption, alongside other untitled projects. This leading entity commands a substantial market capitalization of $37.36B and generates an annual revenue of $6.56B, supported by a workforce of 12,928 employees. These valuation and revenue figures indicate that Take-Two holds a significant position in the interactive entertainment landscape, reflecting its established brand equity and extensive distribution network.

Financial Health

The company reported a trailing twelve-month revenue of $6.56B against a net income of -$3,964,900,096, revealing a cost structure where expenses significantly outweighed profitability in the recent period despite strong top-line performance. However, the business maintains an EBITDA of $823.00M, which, combined with a free cash flow of $1.48B, demonstrates robust operational cash generation and substantial financial flexibility for strategic initiatives. Profitability metrics show a gross margin of 59.3%, indicating efficient production and distribution costs, while the operating margin sits at -2.0% and the profit margin at -60.4%, highlighting the impact of high-level expenses or one-time charges on bottom-line earnings. The balance sheet presents a leveraged profile with total cash of $2.36B offset against total debt of $3.51B, resulting in a debt-to-equity ratio of 100.45. Liquidity is constrained by a current ratio of 1.14, suggesting that the company's current assets are only marginally higher than its current liabilities, requiring careful management of short-term obligations. Return metrics further illustrate the current financial state, with a return on equity of -86.2% and a return on assets of -0.3%, indicating that management has not yet generated positive returns on the capital invested or employed in the business during this trailing period.

Valuation Assessment

Valuation metrics for Take-Two present a complex picture, featuring a forward P/E of 25.88 while the trailing P/E is listed as N/A, implying that the market is pricing in future earnings recovery rather than relying on recent historical profitability. The price-to-book ratio stands at 10.68, suggesting that the market assigns a significant premium to the company's intangible assets and future growth potential compared to its accounting book value. Alternative valuation measures include a price-to-sales ratio of 5.70 and an EV/EBITDA of 46.79, which indicate that investors are willing to pay a high multiple relative to both sales and adjusted earnings, reflecting high expectations for future cash flow generation. Price action over the last year has seen the stock range between a 52-week low of $188.56 and a 52-week high of $264.79, placing the current valuation within a specific range relative to these historical extremes. The stock exhibits a beta of 0.96, meaning its price volatility moves in near-perfect correlation with the broader market, lacking the significant defensive or aggressive characteristics that would deviate from the standard market index.

Growth & Income

The company demonstrates strong top-line expansion with a revenue growth rate of 24.9% year-over-year, whereas earnings growth is listed as N/A, indicating that profitability has not yet caught up to the pace of sales expansion. As a non-dividend payer with a dividend yield of N/A and a payout ratio of 0.0%, the company chooses to reinvest all generated earnings back into game development, marketing, and operational growth rather than distributing cash to shareholders. This reinvestment strategy is evident given the absence of a dividend program, allowing the firm to utilize its positive free cash flow to fund new intellectual property and operational scaling. Overall, the financial profile is characterized by robust revenue acceleration and a capital allocation strategy focused entirely on internal growth and market expansion rather than income generation through dividends.

Peer Comparison

Take-Two Interactive Software, Inc. (TTWO) operates in the Electronic Gaming & Multimedia industry. Here is how it compares to its closest peers by market capitalization:

Company Ticker Market Cap P/E Ratio
Take-Two Interactive Software, Inc. TTWO $40.97B N/A
NetEase, Inc. NTES $74.68B 15.0
Electronic Arts Inc. EA $50.43B 57.1
Roblox Corporation RBLX $34.48B N/A

The Electronic Gaming & Multimedia industry average P/E ratio is 24.9x. Take-Two Interactive Software, Inc. trades at a P/E of N/A.

This analysis is AI-generated for informational purposes only and should not be considered financial advice. Data may be delayed or inaccurate. Always do your own research and consult a qualified financial advisor before making investment decisions.

About Take-Two Interactive Software, Inc.

Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company develops and publishes action/adventure products under the Grand Theft Auto, LA Noire, Max Payne, Midnight Club, and Red Dead Redemption names, as well as other franchises. It also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, Borderlands, and Tiny Tina's Wonderland names. In addition, the company publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; mobile titles, including WWE SuperCard; and PGA TOUR 2K. Further, it offers free-to-play mobile games, such as CSR Racing, Dragon City, Empires & Puzzles, FarmVille 3, Game of Thrones: Legends, Golf Rival, Harry Potter: Puzzles & Spells, Hit It Rich!, Match Factory!, Merge Dragons!, Merge Magic!, Monster Legends, NBA 2K, Toon Blast, Top Eleven, Wizard Of Oz Slots Casino, Toy Blast, Words With Friends, and Zynga Poker; and Color Block Jam. The company's products are designed for console gaming systems; and mobiles, such as smartphones, tablets, and personal computers. It provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.

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Key Statistics

Market Cap
$40.97B
P/E Ratio
N/A
52-Week High
$264.79
52-Week Low
$187.63
Avg Volume
1.93M
Beta
0.97

Data provided by Yahoo Finance via yfinance. Updated daily.

Company Info

Exchange
NASDAQ
Country
United States
Employees
12,909