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CTW (CTW) 주식 분석

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CTW

$2.31

$-0.00 (-0.00%)

최종 업데이트: 2026년 5월 26일

가격 추이

분석

회사 개요

CTW Cayman operates a web-based gaming platform specifically targeting markets in Japan and Singapore, providing an immersive digital space through its flagship HTML5 platform, G123.jp. The company offers a curated selection of free-to-play games that are inspired by Japanese animations, while also engaging in the provision of services designed to remove barriers for its users. This business falls within the Communication Services sector and specifically the Electronic Gaming & Multimedia industry, positioning it as a digital entertainment provider focused on mobile and web accessibility. The company's current market capitalization stands at $136.66M, with total annual revenue reaching $90.37M and a workforce comprising 350 employees. These valuation and revenue figures indicate that CTW Cayman operates as a mid-cap entity with significant top-line growth momentum, yet its relatively small market cap suggests it has not yet achieved the scale of major established gaming conglomerates. The revenue figure of $90.37M reflects a substantial operational footprint within the competitive electronic gaming landscape, while the 350 employees suggest a lean operational structure typical for a web-based platform company.

재무 건전성

The company reported a Total Revenue (TTM) of $90.37M and a Net Income (TTM) of $3.83M, while EBITDA recorded a negative figure of $-574,223. The substantial gap between the positive net income and negative EBITDA reveals a unique cost structure where interest expenses and depreciation likely outweigh operating cash flows, or where non-operating income significantly boosts the bottom line despite core operational losses. The Free Cash Flow stands at $-2,755,815, which indicates that the company is currently burning cash and lacks the immediate financial flexibility to fund organic expansion without external capital injections or debt issuance. Gross Margin is reported at 75.6%, indicating a high-margin revenue model typical of software and digital game distribution where marginal replication costs are low. Conversely, the Operating Margin is -1.1% and the Profit Margin is 4.2%, highlighting a divergence where operational expenses are consuming most of the revenue before the final profit calculation, yet the bottom line remains positive likely due to financing activities. In terms of liquidity and leverage, the company holds $12.21M in cash against $6.95M in debt, resulting in a Debt to Equity ratio of 25.14, which suggests a leveraged balance sheet where equity financing is minimal relative to liabilities. The Current Ratio is 2.15, indicating a conservative short-term liquidity position with current assets significantly exceeding current liabilities, providing a buffer for meeting obligations. Return on Equity is 14.9% while Return on Assets is -1.5%, revealing that management is generating strong returns on shareholder capital but the asset base as a whole is currently generating a negative return, likely driven by the negative EBITDA and high interest costs.

밸류에이션 평가

The Trailing P/E Ratio is 36.50, while the Forward P/E is 14.60, and the stark difference between these two metrics implies that the market expects a significant improvement in earnings trajectory over the coming year, potentially driven by the upcoming inclusion of current-year earnings in the forward calculation. The Price to Book ratio stands at 4.75, indicating that the stock trades at a substantial premium over its book value, which often reflects investor confidence in the intangible value of the gaming platform and future growth potential rather than tangible assets. The Price to Sales ratio is 1.51, and the EV/EBITDA is -228.83, suggesting that traditional earnings-based valuation metrics are less relevant due to current losses, while the sales multiple provides a more grounded perspective on revenue generation relative to market price. The 52-week high is $4.88 and the 52-week low is $1.10, providing a historical range to contextualize current pricing, though the specific current price is not listed in the provided facts, the wide range indicates significant volatility within the recent trading period. The Beta value is listed as N/A, which means volatility data relative to the broader market is not available in the current dataset, preventing a direct comparison of price sensitivity to market movements.

Growth & Income

Revenue Growth (YoY) is 40.5%, while Earnings Growth (YoY) is N/A, indicating that the company is experiencing rapid top-line expansion but lacks sufficient historical earnings data to calculate year-over-year earnings growth rates at this time. The absence of earnings growth data implies that the positive net income figure of $3.83M may be recent or derived from non-recurring items, as the company has not yet established a consistent earnings growth history to benchmark against its accelerating revenue. The company does not pay a dividend, evidenced by a Dividend Yield of N/A and a Payout Ratio of 0.0%, which signifies that the firm reinvests all available earnings into growth initiatives such as platform development and market expansion in Japan and Singapore rather than distributing cash to shareholders. Overall, the growth profile is defined by aggressive revenue expansion without current income distribution, positioning the company as a high-growth, non-dividend payer that relies on capital appreciation rather than income yield for investor returns.

동종업체 비교

CTW (CTW) 은(는) 전자 게임 및 멀티미디어 산업에서 운영됩니다. 시가총액 기준으로 가장 가까운 동종업체와의 비교는 다음과 같습니다:

기업명 티커 시가총액 PER
CTW CTW $144.14M 77.0
NetEase, Inc. NTES $74.68B 15.0
Electronic Arts Inc. EA $50.43B 57.1
Take-Two Interactive Software, Inc. TTWO $40.97B N/A

전자 게임 및 멀티미디어 산업 평균 PER은 24.9배입니다. CTW의 PER은 77.0입니다.

이 분석은 AI가 생성한 것으로 정보 제공 목적으로만 사용되며 투자 조언이 아닙니다. 데이터가 지연되거나 부정확할 수 있습니다. 투자 결정을 내리기 전에 항상 직접 조사하고 자격을 갖춘 재무 상담사와 상담하세요.

CTW 소개

CTW operates a web-based gaming platform in Japan and Singapore. The company offers an immersive digital space through its flagship HTML5 platform, G123.jp, which provides a selection of free-to-play games inspired by Japanese animations. It also engages in the provision of removing barriers to gameplay, including downloads, installations, and mandatory registrations through different types of devices comprising mobile devices and PCs. In addition, the company offers support to game developers, such as game distribution support, localization and translation of in-game content, and IP related design support; sound effects, music, and interface elements; game distribution services consisting of hosting games on its platform and distributing games through its network and server resources, and related software and systems. Further, it provides marketing services and customer support. The company was founded in 2013 and is headquartered in Tokyo, Japan. CTW operates as a subsidiary of CTW (BVI) LTD.

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주요 지표

시가총액
$144.14M
PER
77.00
52주 최고가
$4.88
52주 최저가
$1.10
평균 거래량
41.73K

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기업 정보

거래소
NASDAQ
국가
Japan
직원 수
350